![]() ![]() What minimum upgrade levels do heroes need? You want to lay down DOTs that stick. What kind of teams are strong/weak for this encounter. Originally posted by fogandsteel:I also need advice on the Thing from the Stars. ![]() You can never anticipate him, so you must build for the rest of the dungeon. An L0/L1 party with incomplete preparation might be below the viable threshold, and then you exercise judgment and duck the fight.ĭon't plan to build a specific anti-Shambler party. Ergo, any fully-upgraded L2 or L4 party should handle L1/元 Shambler as-is. This is viable with good AoE attacks, like Highwayman's Grapeshot Blast and Shieldbreaker's Impale.Īny decent party should already have projection to #c, move-and-act, and some sustain off Death's Door. Kill Sycophants ASAP to "debuff" them, hit Shambler with any free attacks You can usually kill Shambler on round 4-6.ĭ2. Focus fire on Shambler, mop up Sycophants later ![]() If you ignore them for 3 rounds, they have gone exponential.Īs you kill the Sycophants, Shambler summons more for free, always keeping 2 in play.ĭ1. Killing Shambler isn't hard: just focus fire on him. Sycophants have low HP of 8-16, but not easily one-shotted. They don't miss you.Īnd their self-buff is huge, +50% DMG per buff.ĭ. This is exponential, and that will kill you. That's the price of a Shambler kill.Įither do him last and pay in hamlet, or do him first and use rest of dungeon to stress-heal.Ĭ. He can stack bleed + blight.Įxpect to take 50-120 stress per hero. He's nil threat to kill you by melee damage. If your party can't hit #c, the rest of the dungeon probably already kills youī. It goes without saying that all 4 heroes must hit #c. In hallway, pre-shuffle yourself into reverse order. If you're weak here, judge that you are simply Not Ready Yet.Ī1. If your party is strong here, you're (more likely to be) ready. ![]() Have, and pause in hallway to click and activate, move-and-act skills.Įverybody wants to be able to move-and-attack, or move-and-act, or have Forward/Back 2 or 3. He does almost 0 damage, himself.īut his Sycophants get exponential buffing from uncapped(?) self-buffs after every hit.Ī. ![]()
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